Darth Phoenix
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Darth Phoenix
Name: David Teraah
Sith name: Darth Phoenix
Class: Sith Lord
Age: 21
Species: Human
Homeworld: Coruscant
Gender: male
Height: 6' 2"
Weight: 185
Eye color: Brown (original)\grey
Hair: long black hair
Skin color: White

Nickname: Phoenix
Weapons: Twin lightsabers (blue and red), one was made when he was a Jedi, other was found among the ruins of some ancient temple on Korriban.
Droids: none
Ships: 'Dies Irae' - Imperator Class Star Destroyer; Sith Infiltrator
Equipment: Twin lightsabers, blaster pistol, Cortosis armor (gauntlets are made from purified cortosis, they short out any lightsaber wich comes into contact with it), ceremonial garments, sith cloak, Charm of Darkness (sith amulet, enhances "Darkness" Force power)
Appearance: stern, looks down on most of the Galaxy, ironist
Personality: Unquestionably loyal to the Sith Order, zelaous in the performance of his duties, slow to anger, yet of those who invoked his ire only a handul lives to tell the tale.
Other Skills: Martial arts, stealth, good with a blaster (but still prefers his lightsabers), charismatic leader, skilled commander
Background: It is common for the Inquisitors to retrieve any information concerning their past, but Darth Phoenix was especially successful in that. He and his agents managed to find and purge any mentions of his childhood and youth. Especially diligently he searched for anything that tied him to the Jedi Order, where Phoenix was trained in his earlier years. This part of his past the Lord Inquisitor consider to be most shameful and anyone who reminds Darth Phoenix of it risks to find a lightsaber in his throat. Still the Imperial records remained and it is known that Darth Phoenix joined the Inquisition no more than a year ago. For anyone to rise through the ranks so quickly was unheard-of, and this rapid promotion earned the young Inquisitor respect of many, including Darth Anguis - the Holder of Keys. Their relationship resemble those of a stern father and a son, and Phoenix respects his mentor greatly.
Force Powers:
Rank: Sith Lord
ALCHEMY:
Sith Runic Tattoos: The creation and application of Sith tattoos which indicate extreme dedication to the Sith arts.
-->Sith Amulets and Talismans: You can create these which may add strength to a specific Force ability.
---->Sith Symbiote: You can create a cloak that only you can wear. It will be able to block lightsaber attacks as well as make you near invulnerable to energy attacks.
BODY:
Focus: Increases the effectiveness of Force Stealth, Force Cloak, and Force Strike.
Masquerade: Disguises your face.
-->Force Stealth: Disguises your body, camouflages you.
---->Force Cloak: Removes your Force presence.
Spider Walk: Walk on any surface regardless of gravity and position.
ENERGY:
Electric Judgment: a single bolt of non-lethal lightening.
-->Sith Lightning: Multiple bolts of potentially lethal dark side tainted lightning.
---->Summon Storm: Bring about an uncontrollable Force storm. Local only.
MIND:
Mind Trick: Increases the effectiveness of Affect Mind and Illusion.
Affect Mind: The power of suggestion.
-->Dreamweaver: You control their daydreams and your projection is constantly on their mind.
---->Dark Majesty: All non-Force users within line of sight cannot disagree with you, nor fight against you. It also increases effectiveness against Force users.
Drain Knowledge: Cause someone to forget a certain time period or event.
Illusion: Can only show objects and limited images. Requires Affect Mind.
---->Doppleganger: Create an exact image of self.
------>Master Illusions: Can create an entire reality.
Mental Translocation: Your mind can see things in far away places. There are some limits to this.
Telepathy: Communicate telepathically. Cannot transmit exact words, only feelings and strong suggestions.
SENSE:
Enshroud: Draws darkness around you, concealing you. 5 meter radius.
-->Hand of Darkness: You draw the darkness around anything you see.
---->Darkness: Darkens everything within a 25 meter radius.
Sense Life: Can detect the presence of people around you.
-->See Force: You see if someone has Force-potential.
---->Harrowing: Allows you to detect any presence, regardless of stealth ability.
TELEKINESIS:
Burst of Speed: Move twice as fast for 30-45 seconds.
-->Force Speed: Twice as fast for 3-5 minutes.
Force Leap: You can jump or fall from a 10 meter range.
-->Improved Leap: 25 meter range.
Force Strike: Powerful telekinetic strike at a target within 10 Meters.
Telekinesis: Move a small object limited distance or grip a person's neck or limb.
-->Improved Telekinesis: Squeeze an opponent to death with the Force or move a larger object a limited distance.
---->Master Telekinesis: Move a large object a far range, even outside visibility.
Physical Powers:
Alternate Weapons Duelist I: combat using twin lightsabers.
-->Alternate Weapons Duelist II: more experienced.
---->Alternate Weapons Duelist III: more experienced.
----->Alternate Weapons Duelist IV: expert alternate weapons duelist.
Lightsaber Defense I: Can deflect blaster fire from no more than one source.
-->Lightsaber Defense II: Can deflect blaster fire from no more than three sources.
---->Lightsaber Defense III: Can deflect blaster fire from no more than four sources and may redirect 25% of them with deadly accuracy.
Force Fighter I: ability to use the Force in combat against non-Force users.
Melee Fighter I: ability to used selected melee weapon against non-Force users.
-->Melee Fighter II: more experienced.
Sith name: Darth Phoenix
Class: Sith Lord
Age: 21
Species: Human
Homeworld: Coruscant
Gender: male
Height: 6' 2"
Weight: 185
Eye color: Brown (original)\grey
Hair: long black hair
Skin color: White

Nickname: Phoenix
Weapons: Twin lightsabers (blue and red), one was made when he was a Jedi, other was found among the ruins of some ancient temple on Korriban.
Droids: none
Ships: 'Dies Irae' - Imperator Class Star Destroyer; Sith Infiltrator
Equipment: Twin lightsabers, blaster pistol, Cortosis armor (gauntlets are made from purified cortosis, they short out any lightsaber wich comes into contact with it), ceremonial garments, sith cloak, Charm of Darkness (sith amulet, enhances "Darkness" Force power)
Appearance: stern, looks down on most of the Galaxy, ironist
Personality: Unquestionably loyal to the Sith Order, zelaous in the performance of his duties, slow to anger, yet of those who invoked his ire only a handul lives to tell the tale.
Other Skills: Martial arts, stealth, good with a blaster (but still prefers his lightsabers), charismatic leader, skilled commander
Background: It is common for the Inquisitors to retrieve any information concerning their past, but Darth Phoenix was especially successful in that. He and his agents managed to find and purge any mentions of his childhood and youth. Especially diligently he searched for anything that tied him to the Jedi Order, where Phoenix was trained in his earlier years. This part of his past the Lord Inquisitor consider to be most shameful and anyone who reminds Darth Phoenix of it risks to find a lightsaber in his throat. Still the Imperial records remained and it is known that Darth Phoenix joined the Inquisition no more than a year ago. For anyone to rise through the ranks so quickly was unheard-of, and this rapid promotion earned the young Inquisitor respect of many, including Darth Anguis - the Holder of Keys. Their relationship resemble those of a stern father and a son, and Phoenix respects his mentor greatly.
Force Powers:
Rank: Sith Lord
ALCHEMY:
Sith Runic Tattoos: The creation and application of Sith tattoos which indicate extreme dedication to the Sith arts.
-->Sith Amulets and Talismans: You can create these which may add strength to a specific Force ability.
---->Sith Symbiote: You can create a cloak that only you can wear. It will be able to block lightsaber attacks as well as make you near invulnerable to energy attacks.
BODY:
Focus: Increases the effectiveness of Force Stealth, Force Cloak, and Force Strike.
Masquerade: Disguises your face.
-->Force Stealth: Disguises your body, camouflages you.
---->Force Cloak: Removes your Force presence.
Spider Walk: Walk on any surface regardless of gravity and position.
ENERGY:
Electric Judgment: a single bolt of non-lethal lightening.
-->Sith Lightning: Multiple bolts of potentially lethal dark side tainted lightning.
---->Summon Storm: Bring about an uncontrollable Force storm. Local only.
MIND:
Mind Trick: Increases the effectiveness of Affect Mind and Illusion.
Affect Mind: The power of suggestion.
-->Dreamweaver: You control their daydreams and your projection is constantly on their mind.
---->Dark Majesty: All non-Force users within line of sight cannot disagree with you, nor fight against you. It also increases effectiveness against Force users.
Drain Knowledge: Cause someone to forget a certain time period or event.
Illusion: Can only show objects and limited images. Requires Affect Mind.
---->Doppleganger: Create an exact image of self.
------>Master Illusions: Can create an entire reality.
Mental Translocation: Your mind can see things in far away places. There are some limits to this.
Telepathy: Communicate telepathically. Cannot transmit exact words, only feelings and strong suggestions.
SENSE:
Enshroud: Draws darkness around you, concealing you. 5 meter radius.
-->Hand of Darkness: You draw the darkness around anything you see.
---->Darkness: Darkens everything within a 25 meter radius.
Sense Life: Can detect the presence of people around you.
-->See Force: You see if someone has Force-potential.
---->Harrowing: Allows you to detect any presence, regardless of stealth ability.
TELEKINESIS:
Burst of Speed: Move twice as fast for 30-45 seconds.
-->Force Speed: Twice as fast for 3-5 minutes.
Force Leap: You can jump or fall from a 10 meter range.
-->Improved Leap: 25 meter range.
Force Strike: Powerful telekinetic strike at a target within 10 Meters.
Telekinesis: Move a small object limited distance or grip a person's neck or limb.
-->Improved Telekinesis: Squeeze an opponent to death with the Force or move a larger object a limited distance.
---->Master Telekinesis: Move a large object a far range, even outside visibility.
Physical Powers:
Alternate Weapons Duelist I: combat using twin lightsabers.
-->Alternate Weapons Duelist II: more experienced.
---->Alternate Weapons Duelist III: more experienced.
----->Alternate Weapons Duelist IV: expert alternate weapons duelist.
Lightsaber Defense I: Can deflect blaster fire from no more than one source.
-->Lightsaber Defense II: Can deflect blaster fire from no more than three sources.
---->Lightsaber Defense III: Can deflect blaster fire from no more than four sources and may redirect 25% of them with deadly accuracy.
Force Fighter I: ability to use the Force in combat against non-Force users.
Melee Fighter I: ability to used selected melee weapon against non-Force users.
-->Melee Fighter II: more experienced.
Last edited by Darth Phoenix on Sat Aug 16, 2008 5:49 pm; edited 1 time in total

Darth Phoenix- Admin
- Posts: 31
Join date: 2008-08-16
Age: 20
Location: Wherever blasphemy and heresy threaten the Empire
Re: Darth Phoenix
I presume that I have a sith lord rank, if no notify me and I'll change the bio.

Darth Phoenix- Admin
- Posts: 31
Join date: 2008-08-16
Age: 20
Location: Wherever blasphemy and heresy threaten the Empire
Re: Darth Phoenix
for right now change it to sith master then after a few RP shall be promoted.
_________________

to see me is to fear me...to fight me is stupidity...stupidity is DEATH. the strong must rule, and when the apprentice surpasses the Master, the Master must fall.

Lord Krill- Admin
- Posts: 60
Join date: 2008-08-08
Age: 29
Location: Where ever the Darkside leads me


Darth Phoenix- Admin
- Posts: 31
Join date: 2008-08-16
Age: 20
Location: Wherever blasphemy and heresy threaten the Empire
Re: Darth Phoenix
approved and welcome
_________________

to see me is to fear me...to fight me is stupidity...stupidity is DEATH. the strong must rule, and when the apprentice surpasses the Master, the Master must fall.

Lord Krill- Admin
- Posts: 60
Join date: 2008-08-08
Age: 29
Location: Where ever the Darkside leads me

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